• Home
  • Blog
  • Projects
  • Bookshelf
  • About

Video Games






I've been thinking a bit about video games as of late, for those that don't know I play a decent amount of video games, its practically the second largest time sink of my day following work. I mostly play on Xbox (I was fortunate enough to be able to get a Series X and a PS5 a year ago when they came out), but have a Switch and a PC (as well as a recent Stadia subscription).

Lately I've been playing the two largest triple-A titles that usually come out frequently, these


Tags:

Loading...

Published 📅:
Last modified 📝:

Related Posts

micropost

Tip: Secrets for Cloudflare Workers

Published:

Tip: GitHub Created Date Filtering

Published:

Link: Next.js Is Infuriating

Published:

Dependabot Hell

Published:

Link: What the hell is going on right now?

Published:

Recipe: Horchata Protein Latte

Published:

← Back to all posts
micropost
Share this post on Bluesky
See discussion on Bluesky
....
....
Zombie Retros

Published: ....

Link: How I build software quickly

Published: ....

....
....
....
....
....
....
Vacation (and streaks)

Published: ....

Polish is Important

Published: ....

<Blank> Driven Development

Published: ....

All Documentation Should Be Dated

Published: ....

Adding Microposts

Published: ....

Service Monitors and Observability

Published: ....

Leveraging service monitors properly to improve service observability.

Being Unopinionated

Published: ....

It's fine for a library to express some opinions about how it should be adopted and how the overall workflow/application in which it is adopted should function. However, it's false advertising to say that it is unopinionated.

Stop Snacking

Published: ....

No I don't mean those Milano cookies you keep taking from the office snack wall either (although you should probably stop snacking on those as often as well).

No Process is Invisible Process

Published: ....

Low/no process workflow wasn't actually no process, it was only an "invisible" process. An implicit contract with everyone on the team to do that async workflow on their own time.